16 research outputs found
Dynamical parton distributions of the nucleon and very small-x physics
Utilizing recent DIS measurements (F_{2,L}) and data on dilepton and
high-E_{T} jet production we determine the dynamical parton distributions of
the nucleon generated radiatively from valence-like positive input
distributions at optimally chosen low resolution scales. These are compared
with `standard' distributions generated from positive input distributions at
some fixed and higher resolution scale. It is shown that up to the next to
leading order NLO(\bar{MS}, DIS) of perturbative QCD considered in this paper,
the uncertainties of the dynamical distributions are, as expected, smaller than
those of their standard counterparts. This holds true in particular in the
presently unexplored extremely small-x region relevant for evaluating ultrahigh
energy cross sections in astrophysical applications. It is noted that our new
dynamical distributions are compatible, within the presently determined
uncertainties, with previously determined dynamical parton distributions.Comment: 21 pages, 2 tables, 16 figures, v2: added Ref.[60], replaced Fig.
Materializing digital collecting: an extended view of digital materiality
If digital objects are abundant and ubiquitous, why should consumers pay for, much less collect them? The qualities of digital code present numerous challenges for collecting, yet digital collecting can and does occur. We explore the role of companies in constructing digital consumption objects that encourage and support collecting behaviours, identifying material configuration techniques that materialise these objects as elusive and authentic. Such techniques, we argue, may facilitate those pleasures of collecting otherwise absent in the digital realm. We extend theories of collecting by highlighting the role of objects and the companies that construct them in materialising digital collecting. More broadly, we extend theories of digital materiality by highlighting processes of digital material configuration that occur in the pre-objectification phase of materialisation, acknowledging the role of marketing and design in shaping the qualities exhibited by digital consumption objects and consequently related consumption behaviours and experiences